Double Leg to Armbar
Clear the hands, shoot the double leg, land in side control, knee on belly, then the armbar.
BJJ · Judo · Wrestling
Walk the camera around the fighters, freeze any moment and slow it down until you can see exactly how the technique works.
Each technique has a short reel and a 3D viewer: move the camera anywhere around the fighters, pause on any moment, slow it down and scrub through it at your own pace. New techniques are added regularly.
Shown no-gi for now: the fighters wear rash guards and shorts, so there are no gi or cloth grips yet, and no cloth or physics simulation.
Clear the hands, shoot the double leg, land in side control, knee on belly, then the armbar.
Every movement comes from GrappleMap, an open database of grappling positions and transitions, then smoothed into natural motion.
In the viewer you control the camera and the clock: quarter speed, frame by frame, from either fighter's side.
Pause on a position and sketch the angles, the grips and the weight, the way a coach would on a whiteboard.
We're building the full version for coaches who teach with it and for students who study with it. Join the early-access list and tell us how you'd use it: it decides what gets built first.
No spam, just updates when there's something to try.
Separate from the coaching tool: the same techniques as ready-to-use 3D animation for your own projects. Two realistic fighters, animated together, in standard formats.
Motion packs are in preparation. Register interest and tell us what you're making.